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Template:Plagerazation Template:Infobox character old Aleksei Sytsevich was just another thug in the Russian Mafia, grasping at dreams of easy money, and headed for a short brutal life. Seduced by promises of wealth and power, Aleksei underwent a life-threatening series of chemical and radiation treatments to transform him after several months into the superhumanly strong agent for a collective of professional spies - in part, to support his family. Aleksei's powerful armor permanently bonded to his form, was modeled after the hide of a rhinoceros. Two scientists named Igor and Georgi chose this form, both for its visual impact and in recognition of the fact that the rhino is the result of countless generations of evolution towards the ultimate form for armored assault. They selected Aleksei for his muscular physique and low intelligence, which they believed would insure his loyalty.

In M.U.G.E.N, Rhino has been made twice: once by Silver Chariot & Dark Zitony and again by Batzarro & MG Murrow.

Silver Chariot & Dark Zitony's VersionEdit

File:SCDZRhinoIdle.gif

This version of the Rhino uses six buttons and uses Hulk sprites as a base. It is very unfinished, with only one hyper and two special moves. The animation is choppy, with the idle animation only having two frames. His Charge Special (called that despite it being a hyper and not a special) is labelled as the "Triple Kung Fu Palm," indicating coding taken from Kung Fu Man. Several of his animations, like his Earthquake Punch, will crash Fighter Factory 3.

StatsEdit

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MovelistEdit

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SpecialsEdit

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HypersEdit

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Batzarro & MG Murrow's versionEdit

File:RhinoIdle.gif

Rhino is a six button character that uses custom sprites that use Zangief as a base. It uses the EOH template. It may be unfinished because he has only three specials and one hyper, as well as only one intro and one outro. Either way, he was included in the full game Super Marvel vs. Capcom: Eternity of Heroes.

StatsEdit

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MovelistEdit

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SpecialsEdit

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HypersEdit

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Palette GalleryEdit

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VideosEdit

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